Job Description :
Title: Game Developer
Location: Redmond, WA
Duration: 6 months

Responsibilities
You will be responsible for client development and feature implementation throughout an existing C# and C++ code bases. You will work closely with our team to work on a variety of game clients spanning mobile, desktop, and console-based platforms on a range of touch and keyboard-based devices. Because we are a small team, we are looking for individuals that can do more than just “write code.” We want self-motivated individuals that are excited to dream, design, code and support great new features in the world of casual gaming.
As a member of the Casual Games Team you will:
Develop implementation plans for new game features on the client, according to functional requirements & feature specifications
Help write functional requirements and specifications
Consult on a regular basis with project leadership to align expectations and deliverables
Collaborate with designers, artists, and other programmers to deliver new experiences, tools, and new features
Develop features and code spanning multiple game clients and shared libraries across multiple titles
Document code for portability and future development
Multitask between features, platforms and projects fluidly

Qualifications and skills
Experience as a systems, feature or client developer for multiple C# or C++ games
5+ years of professional programming experience
5+ years C# and C++ experience
A good understanding of optimizing and finishing games
A passion for games and gaming, specifically casual games

Bonus Qualifications:
Experience with Windows Store apps and WinRT
Experience with XAML
Experience working with external developers


Client : Microsoft

             

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