Job Description :
As a graphics programmer your primary focus will be optimizing assets and production pipeline in Unity 3D. You will be working in close collaboration with the other programmers, designers, artists and testers. You are going to be in a part of an independent team, where we are working in a client/server environment.

Responsibilities will include:
Taking ownership of bringing the game to a new level of visual fidelity
Taking initiative to improve pipelines and workflow
Defining LOD strategies
Writing and maintaining shaders
Co-operating with programmers, designers, artists and other team members across our two offices

Requirements
Proactive attitude towards work
Good understanding of mobile development and its limitations
2+ years of professional C# experience
Experience 2+ years of professional experience in Unity 3D
Experience with GLSL, HLSL and/or Metal Shading language
Experience with game asset pipelines
Solid 3D math skills
Good teamwork and communication skills
Good English language skills
Passion for playing and making games
             

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